Skip to main content

Export Settings

Spinorium supports both JSON and SKEL (binary) file formats for Spine animations. It's recommended to use JSON file format during the development phase. The SKEL file format could be used for the production builds to reduce resources size.

  • Export JSON options Pretty print and Nonessential data should be turned off.
  • and all other Export JSON options are following:

settings

  • Exported texture atlas for each complex skeleton should fit in a single 4096x4096 texture (for a complex background - up to two 4096x4096 textures).
  • Texture Packer options Premultiply alpha, Ignore blank images, and Flatten paths should be turned off.
  • Texture Packer Scale option should be set depending on the original images size (to limit output texture atlas size).
  • and all other Texture Packer options are following:

settings