Export Settings
Spinorium supports both JSON and SKEL (binary) file formats for Spine animations. It's recommended to use JSON file format during the development phase. The SKEL file format could be used for the production builds to reduce resources size.
- Export JSON options
Pretty printandNonessential datashould be turnedoff. - and all other Export JSON options are following:

- Exported texture atlas for each complex skeleton should fit in a single
4096x4096texture (for a complex background - up to two4096x4096textures). - Texture Packer options
Premultiply alpha,Ignore blank images, andFlatten pathsshould be turnedoff. - Texture Packer
Scaleoption should be set depending on the original images size (to limit output texture atlas size). - and all other Texture Packer options are following:
